![]() (Hopefully there won't be too many extra.) The new feature will allow you to instead minimize merchant travel time, at the cost of more resource transports to send. Currently the resource balancer maximizes merchants per resource transport, in order to limit how many transports you have to send. New stat revealing how many fields your merchant transports will travel on average.īy popular request I am working on a feature to limit how far your merchants travel. ![]() ![]() New stat totaling how many merchant transports listed on the output page.ģ. **Please note that this setting currently negates the 'horde' settings.**Ģ. This setting is ideal for players with many villages recruiting troops or under construction. Once a village has less than 22k population it receives more and more extra resources the lower its population actually is. You can now select an option that will send extra resources from your villages with more than 23,950 population, to villages with less than 22k population. There is no need to update your script, but you might get access to the new one a day sooner if you clear your cache.ġ. *Rix* and I just released version three of the resource balancer. You no longer need to have your dynamic menu bar turned on to use the Resource Balancer. The script should now always open the village overview pages that displays "ALL" villages in the selected group.ģ. The script will now prevent you from clicking it again too soon before the village overview tabs finish loading.Ģ. Adding formatting to the village data submission page.ġ. Optional Advanced settings that enable you to only balance one resource, or choose to horde a certain amount of a resource in villages with a surplus of that resource.Ĥ. Warehouse levels are now taken into account, to prevent a village from receiving more resources than it can hold.ģ. The Resource Balancer will now work in a sat account.Ģ. *Rix* and I just released version two of the resource balancer. You must have your dynamic menu bar turned on. You must wait long enough for the production overview tabs to finish loading before pressing the script a second time. (Tribalwars doesn't use popups, so you shouldn't have to worry about getting any from tribalwars anyway.)Ģ. On the confirm page, click the script again to send off your resources.Įdit: I've set up a skype chat for people that need help.ġ. Click the script again to automatically press the "ok" button.ģ. Click the script to enter in the resources embedded in the url.Ģ. Clicking each link takes you to the relevant market page with the target input.Īt this point I copied functionality from some existing market scripts.ġ. The algorithm figures out what villages need to send resources where, and spits out a page detailing this and links to help you get there.Įmbedded in the links are the resources that need to be sent.
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